Following up on our Substance Designer course from our second year at Visual Magic, this material was inspired by ancient Egyptian sandstone walls. For this assignment I tried to follow a reference, and then modified it to fit my liking. This is also the first material I created for a bigger scene for the last assignment in this course. The biggest challenge I had with this material was to create a good workflow to handle trim sheets in a good way, which I think I got the grip of after a bit of testing.